Procedural patches

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Last changed on

Fixes/additions

First a list of fixes/additions following the latest big update.

  1. Fixed emissivity for most atmospheres and crusts. The generated values were previously way too low and resulted in strange/funny atmospheric densities, especially at low scale heights.
  2. Tweaked the multiplier applied to atmospheric/crustal/mantle transfers for reactions.
  3. Displayed albedo and emissivity for crusts, which were previously missing
  4. Displayed luminosity for stars, which was previousy missing. Bummer!
  5. Reworked some per-layer distributions as they were wrong and resulted in absent states, such as supercritical gases.
  6. Usage of BaseException (I know, it's bad!) to catch panic caused by bots still crawling previously memorised urls to entities (stars, satellites, etc). Now resulting in 404s.
  7. Python 3.13.6 upgrade. Yay!
  8. Wording redone on several pages/entities flavour texts.
  9. Improved database performance for sciences and aspects.
  10. Tweaked the Javascript obfuscator for better performance.

In the works

Things that will come when they come.

UI improvements

  • When logged in, ability to bookmark entities: stars, planets, moons, rings, etc.
  • Ability to use those bookmarks and teleport to them in the 3D explorer. The main being the ability to teleport to an entity as opposed to coordinates only.

Procedural stuff

  • System-wide asteroid epochs, which will have a major impact (haha!) on planetary surfaces
  • Just started: quirks and anomalies for satellites to improve variety even more compared to the previous engine version.

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