Entities preview: focus on energy generation (part 1)March 31, 2026, 10:35 a.m. Howdy fellow galactic wanderer! I would like to introduce this post as a preview to how entities are currently being …
A deeper dive into entities and attributesMarch 23, 2026, 4:30 p.m. Hello! In this previous post, we went over an entities and attributes overview, which hopefully exposed, in a clear fashion, …
On the game engine: entities and attributesMarch 16, 2026, 5:45 p.m. This is a tentative post about the way the engine is currently evolving. As such, I hope it proves useful …
Adlumens on Discord, Patreon and KofiFeb. 22, 2026, 2:59 p.m. A while ago, I do did spend some time uploading videos and images to various forums or subreddits; I am …
Upcoming changes to the siteFeb. 9, 2026, 9:40 a.m. Hello! With the work on entities, actors making what I hope is good progress, a series of changes are going …
Aaaaaand more botsFeb. 2, 2026, 7:03 p.m. Looking at my logs, to check on patterns, etc. *ahem* 500s. And a unique IP starting doing one thing: crawling …
Quick django models updateJan. 25, 2026, 7:40 p.m. (Another) quick post about the cleaning up currently happening on the Tech tree. Some sciences are now gone and others …
A brief exchange with a user raises good questionsJan. 22, 2026, 9:40 p.m. Yesterday blackcat sent me an email, asking a couple of questions about Adlumens. I asked him for his approval to …
Happy new year 2026Jan. 13, 2026, 3:45 p.m. I know I am late but I wish you all dear readers and lurkers a Happy New Year 2026, and …
In the works, November 2025Nov. 26, 2025, 4:32 p.m. A post to summarise various aspects that are being worked on; some are additions, others are improvements and/or evolutions of …